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FORMAT / RULES

TOURNAMENT AND GAME FORMAT

  • No wooden sticks or “loaded” shafts please
  • Each team plays at least three (3) games
  • Games are 40 minutes (running time) with four ten-minute quarters (teams quickly change ends each quarter).  There will be a 2 minute half-time.
  • No timeouts
  • Each team fields 5 field players and a goalie
  • Face-off to start the game and each quarter.
  • Pressing/back-checking not permitted in clearing team’s defensive zone following a goal
  • All substitutions are on the fly.
  • Ball is hot at all times (no minimum number of passes)
  • 30-second shot clocks will be in use.
    • Shot clock restarts on any shot that caroms off the goalie and stays in play
    • Shot clock does not restart on any shot that caroms off the pipe
    • Ball that goes out of play off the goalie stays with offensive team with a reset of the shot clock
    • Ball that goes out of play off the pipe is awarded to defensive team
  • There is a 10 second count for the offensive team to get it out of the defensive zone.
  • Backcourt Rule in effect (i.e., no over and back)
  • “Home” team wears light jerseys; “Away” team  wears dark jerseys
  • Players are required to wear mouthpieces and standard equipment at all times
  • No more than three (3) coaches on the team bench at anytime.
  • In event of a tie, overtime is a three player shoot out (like penalty shots in hockey or soccer, each team initially picks three (3) players and each team takes turns on breakaways until the tie is broken)

CHECKING / BODY CONTACT

  • Pee Wee, Bantam, Midget, Adult – LIMITED CHECKING ONLY
  • NO ONE-HANDED STICK CHECKS AT Squirt, Pee Wee and Bantam level (a one-handed check will be deemed a  slash whether or not contact is made with the opposing player)
  • No unnecessary roughness, late hits, foul language or unsportsmanlike behavior will be tolerated.
  • No Boarding; No Cross Checks
  • No High Hits or Hits to the Head, Neck or Back
  • No Hits Below The Waist
  • No “Ice Pick” Checks Allowed
  • “Brush Picks” are permitted (you may see the officials and/or tournament director(s) for demonstrations or explanations if necessary)
  • “Push Checks” are permitted if executed as follows:  1) hands together (no cross checking), 2) contact is made to the player’s elbow pads only, and 3) no excessive force or unnecessary roughness (you may see the officials and/or tournament director(s) for demonstrations or explanations if necessary)
  • No Running Over The Pick Man; No “Take-Out” Checks or Bull Dodges Intended to “Steamroll”  Defender (Defenders Have The Right To Their Space)
  • No Intimidation
  • No encouragement of excessively rough play by coaches, athletes, spectators, or fans will be tolerated.

PENALTIES (players serve penalty, except goalie)

  • Technical Fouls – Change in possession.
  • Personal Fouls – 2 minutes (releasable)
  • Major Fouls – 5 minutes ( 2 goals releasable) –Illegal Hits, Unnecessary Roughness, Foul Language and Unsportsmanlike Conduct  that, in the discretion of the official(s), warrants a 5 minute Major Four.
  • A Major Foul, in the judgment of the officials or tournament directors, may warrant game expulsion.  More than 1 Major Foul in a game results minimally in game expulsion.
  • Any player or coach who is expelled from a game must also sit out the next game. Tournament Directors reserve such other options as may be necessary to further the integrity of the tournament and the interests of safety.

TOURNAMENT ADMINISTRATION

  • Points will be awarded after each game, as follows: 2 for a win, 1 and  0 for a loss
  • TIE BREAKER PROCEDURE FOR PLAYOFF BRACKETS:
    1. Head to head play – for two team ties.  For three team ties, all teams need to have played each other.  If all three did not play each other the digits 1, 2 & 3 will be drawn out of a hat done alphabetically.
    2. Total goals against.
    3. Total point differential in pool play (not to exceed +3 or -3 per game);.
    4. Coin-flip (1st team alphabetically calls the flip)
  • Forfeits will be considered a 3-0 victory for the team that is prepared to play
  • Game termination will be result in a deemed “tie” unless officials, in their judgment, terminate the game due primarily due to the conduct of one of the teams
  • Tournament fees are not refundable
  • Once registered online, rosters are set for the tournament; teams may not move or transfer players between teams within or outside the club regardless of eligibility